Innovative City Concept
Role
Technical Artist Sep 2019 - Feb 2020
Responsibilities
Worked on a 3D and VR interactive visualization of a concept for an innovative city that was planned to be built in Southern California. My responsibilities included research of how modern cities are built efficiently with future-proofness in mind, how all the utility systems work, and how to make the entire project and design easy to amend. My biggest achievement was that I made 10x10 city blocks with 9 buildings per block (900 buildings total) using my own parameterized and procedural modeling tools. The scene has around 650 millions of triangles and was running smoothly even on VR devices, which was unheard of back a few years ago.
- R&D, Project Design
- Performance Optimization inside the Unreal Engine project
- Developed process automation tools
- Project management
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